Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1065]
    Renderer: AMD FirePro (TM) M5950 Mobility Professional Graphics 
    Vendor:   ATI
    VRAM:     1012 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Dropbox\GGJ\Builds\Windows\Bichromia 1.1.4 - GGJ Extended Edition - Playtest\Bichromia_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Dropbox\GGJ\Builds\Windows\Bichromia 1.1.4 - GGJ Extended Edition - Playtest\Bichromia_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Dropbox\GGJ\Builds\Windows\Bichromia 1.1.4 - GGJ Extended Edition - Playtest\Bichromia_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Dropbox\GGJ\Builds\Windows\Bichromia 1.1.4 - GGJ Extended Edition - Playtest\Bichromia_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.613 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 1.012962 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 297.
Total: 2.003858 ms (FindLiveObjects: 0.041052 ms CreateObjectMapping: 0.027197 ms MarkObjects: 0.206287 ms  DeleteObjects: 0.162156 ms)

Level complete!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 1.466588 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 269.
Total: 1.596416 ms (FindLiveObjects: 0.037973 ms CreateObjectMapping: 0.034894 ms MarkObjects: 0.207313 ms  DeleteObjects: 0.220655 ms)

Level complete!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 1.193591 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 351.
Total: 1.826821 ms (FindLiveObjects: 0.045157 ms CreateObjectMapping: 0.030275 ms MarkObjects: 0.192432 ms  DeleteObjects: 0.075433 ms)

Level complete!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 1.479417 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 316.
Total: 1.827847 ms (FindLiveObjects: 0.042078 ms CreateObjectMapping: 0.028223 ms MarkObjects: 0.203208 ms  DeleteObjects: 0.074920 ms)

Level complete!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 0.834898 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 255.
Total: 1.057093 ms (FindLiveObjects: 0.021039 ms CreateObjectMapping: 0.015394 ms MarkObjects: 0.123156 ms  DeleteObjects: 0.043104 ms)

Level complete!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 1.275182 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 275.
Total: 1.820150 ms (FindLiveObjects: 0.038999 ms CreateObjectMapping: 0.029762 ms MarkObjects: 0.188326 ms  DeleteObjects: 0.072354 ms)

